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Saturday, November 23, 2024

Digital Resources

Technology can assist Trainers of Synchronous Electronic Learning teachers in meeting the needs of learners in electronic learning environments. Some digital tools provide free access for educators and are beneficial to students.

Kahoot

Kahoot

Kahoot is a tool that delivers and presents questions to students. It is set up as a game that students can play either individually or in groups. Instructors provide students with multiple-choice questions; you can host a Kahoot live to teach in class or remotely or assign a student-paced challenge

Where is the tool used?    

Kahoot is used for blended learning, distance education, and other live or online learning in schools, universities and workplaces.

How to use the tool?    

Kahoot is a funny and engaging tool that can be used for online learning that enables you to energize the students live in class or via a video conferencing tool to connect students virtually! Questions and answers are displayed on a shared screen while students answer on their devices, but you can choose to display questions on their devices, too!

Check for Understanding - Kahoot could also be a great way to break up the middle of the class to check for understanding.

Specifics for SEL contexts    

Kahoot can be used for SEL training by:

  • give immediate feedback and gauge student understanding before moving forward to the next topic.
  • spark a discussion topic and ignite student curiosity by using strategies such as blind Kahooting! and discussion type Kahoot! activities.
  • increase student engagement and participation;
  • activate different ways of thinking;
  • assess learning and adjust teaching;

Learning activities    

  • Delivering trainings/lessons: Using effective icebreakers that can warm up a conversation, reinforce the topic of discussion, and ensure that everyone is engaged in a session.
  • Verify knowledge: provides methods for examining the knowledge acquired during the course through different sets of games and questions.
  • Collaborate with users: you can interact with all users enrolled in the course to facilitate and speed up learning.
  • Take advantage of social tools: it offers different possibilities for users to collaborate, communicate and exchange opinions, just as if it were a social media.
  • Implement integrations: To customize the course even more, everyone can be asked to be involved.

Accessibility and technical specifics     

Type of tool:

  • Free and Open-source for student, teacher, and personal use; there are $1 and $3 upgrade options for teachers. For businesses, there are three package options: Kahoot Plus for $10 per month, Kahoot Pro for $20 per month, and Kahoot Premium for $40 per month.

Materials needed:

  • Internet
  • Any device

Accessibility:

The application is accessible online on the Kahoot app. The App is also available on Mobile mode.

It provides clear instructions, FAQs, and tutorials for users who may need more support when first using the app.

Useful Links

Kahoot Tutorial | Introduction and Site Overview: https://blogs.umass.edu/onlinetools/assessment-centered-tools/kahoot/#:~:text=It%20is%20a%20game-based,fun%20and%20game-like%20environment

Complete tutorial on using Kahoot for Training: https://kahoot.com/blog/2021/12/09/how-to-host-kahoot-remotely/

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